
KALOS
An interactive narrative game created for the 'Interactive Stories and Playable Narratives' university module.
About This Game
KALOS tells the compelling story of young Nuria, who is sent on a divine mission by the god of the temple her family guards. But as the narrative unfolds, not everything is as it seems. This interactive story was developed as part of the university module 'Interactive Stories and Playable Narratives', showcasing advanced narrative design, voice acting, and multiple branching storylines that respond to player choices.
Key Features
Voice Acted Cutscenes
Fully voice acted animated cutscenes with a unique art style that brings characters and story to life.
Multiple Story Paths
Multiple branching paths leading to different endings based on player choices and interactions.
Ink Narrative Scripting
Implemented support for Ink narrative scripting language, allowing non-programmers to create and modify scenes easily.
Atmospheric Environments
Beautiful low poly environments with atmospheric sound effects that enhance the immersive storytelling experience.
Interactive Minigames
Engaging minigames including lock picking mechanics and rhythm-based prayer sequences that integrate seamlessly with the narrative.
Game Gallery

KALOS game title screen with atmospheric design
Voice acted animated cutscene showcasing the unique art style

Atmospheric low poly environment with detailed lighting

Lock picking minigame requiring skill and timing
Prayer rhythm game for divine communication
Game Information
Unity
Interactive Narrative
2024
Development
Team Development
Credits are found in the game