
A Game Boy emulator written in Go, featuring an interactive debugger and OpenGL rendering.
$ ls ~/projects
Here are some of the projects I've worked on

A Game Boy emulator written in Go, featuring an interactive debugger and OpenGL rendering.

A high-performance corporate multi-language website built with Astro and Contentful CMS.

A cross-platform, text-focused novel-writing app for independent authors.

AI-powered cross-media recommendation website based on 'vibes' and artistic aesthetics.
A comprehensive REST API for library management built with Spring Boot and Java.

A CHIP-8 emulator implementation built specifically for the SerenityOS operating system.
A reimplementation of the kilo Text Editor, written in the Zig Programming language.

Experimenting with sockets in C on Linux, featuring echo and chat servers with concurrent connection handling.
A Windows launcher for Super Mario World ROM hacks with integrated patching capabilities using Floating IPS.